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Genesmith
"Genesmith" ("Gene Locksmith") his a software which is imitate a
work with genes, DNA, genetic code[1].
"Genesmith" was started as a "etude" on BASIC named "Genetic Code" .
As a result the procedures of processing of biological sequences
such as DNA, RNA, polypeptides were written. These procedures became
a core of interactive editor of biological sequences. But the work
with finished editor was much boring then its programming: genes
needed realization in graphics.

Then I've learned about
biomorphes.
Richard Dawkins, a famous
English evolutionist invented biomorphes and sattled them in his
program "Blind watch-maker". Biomorphes don't always look like
animals and plants externally, but they can reproduce themselves and
mutate like animals and plants.

At present the program ("Genesmith") consists of three parts -
editor of biological sequences, interpreter of these sequences into
graphic images (biomorphes) and evolutional part, borrowed from
"Blind watch-maker". The work with genes has acquired a sense. It
was possible to set a task to design an outstanding biomorph, and
for the sake of it to study gene code and functions of enzymes which
are realizing this code in a living cell. Otherwise, it was possible
to guess how gene code is organized, comparing genomes of allied
biomorphes. There was also a possibility of doing "artificial
selection of biomorphes", knowing nothing about generic code and
genes themselves.

From 1989 I use "Genesmith" in children's summer computer and
biological
schools. Special etudes were invented for it: "re-discovery of gene
code", "localization of mutation" etc.
During last years a lot of biomorphes were collected. Letters:
, geometrical figures:
, animals: bird
,
ciclop
, frog
,
lizard
, cockroach
,
wolf
, plants:
,
ornnaments
and other biomorphes were designed.
If you would like to try "Genesmith" too, click here
(~100kb, MSDOS version).

January 1996
Alexander Golubev
<goluba@dll.botik.ru>
-
[1]
-
Genetic code is the universal key for translation of genetic
information from nucleic acides language to peptides language.
See genetic code in Logo:
to GenCode.Init
make "Phe [UUU UUC]
make "Leu [UUA UUG CUU CUC CUA CUG]
make "Ile [AUU AUC AUA]
make "Met [AUG]
make "Val [GUU GUC GUA GUG]
make "Ser [UCU UCC UCA UCG AGU AGC]
make "Pro [CCU CCC CCA CCG]
make "Thr [ACU ACC ACA ACG]
make "Ala [GCU GCC GCA GCG]
make "Tyr [UAU UAC]
make "Trm [UAA UAG UGA]
make "His [CAU CAC]
make "Gln [CAA CAG]
make "Asn [AAU AAC]
make "Lys [AAA AAG]
make "Asp [GAU GAC]
make "Glu [GAA GAG]
make "Cys [UGU UGC]
make "Trp [UGG]
make "Arg [CGU CGC CGA CGG AGA AGG]
make "Gly [GGU GGC GGA GGG]
make "acids [Phe Tyr His Cys Gln Lys Asp Glu Trp Val Ala ~
Thr Gly Pro Ser Ile Leu Arg Asn Met Trm]
end
to gencode :x :dir
if not (3 = count :x) [op "]
ifelse :dir [ op first filter [memberp :x thing ?] :acids ~
] [ ~
ifelse memberp :x :acids [ ~
op item 1 + random count thing :x thing :x ~
] [ op " ] ~
]
op "
end
to ribosoma :seq :dir
op map [gencode ? :dir] :seq
end